Video Game Porting Becomes More Accessible to Indie Developers
Worry not about porting your game to other platforms — we’ve got you covered. Our team will:
- Evaluate your game’s code
- Prepare and adapt it to console requirements and specifics
- Code, run QA and Compliance Tests, submit for console releases
- Test everything so you don’t have to
Your job? None. It’s our job now. You just sit down and relax.
Let Us Port Your Masterpiece
Some game development companies can port their games on their own. Some cannot. If you belong to the latter, we are here to help you.
You’ve Got Our People
Our team of experienced porting developers will make sure your game works on ported platforms just as well as it does on the source platform.
You’ve Got Our Time
You have only 24 hours a day. Our people have 24 hours each. One word from you and their time is your time.
And You’ve Got Our Resources
We have ported 24 games to PlayStation, 23 games to Xbox, and 15 games to Nintendo Switch since 2017. We are experienced porting programmers and console publishers with the know-how, the people, and the hardware — including all the necessary dev kits.
We Made Mistakes, So You Don’t Have To
The video game industry is a dangerous and unforgiving place. Do you want to port your PC game to Xbox, PlayStation, or Nintendo Switch? We know the game porting process inside and out. It is why game porting services are so in demand right now.
We’re Helping You Thrive Since 2017
For years we have been providing video game porting services to multiple platforms. We have ported 24 games to PlayStation, 23 games to Xbox, and 15 games to Nintendo Switch since 2017. Porting becomes more and more our core business. We improved and today we find porting and console publishing as our expertise. We decided to continue expanding this porting pillar of Klabater — and it is where we will continue to grow. Grow with us!
📄 Download our Porting & Console Publishing business presentation (as of January 2023) — PDF
How Does the Porting Process Work?
After you reach out, our team assesses your game’s codebase and technical requirements. We then prepare a scope of work, handle all platform-specific adaptations, run QA and compliance testing, and manage the full console submission on your behalf. You receive regular status updates throughout — and a fully certified build at the end.
They Already Trusted Us
These are our games — you can join them!
Are You Ready to Make More Money?
Fill in the form and let us know about you and your game.
FAQ — Frequently Asked Questions About Porting Games
What is porting in video games?
Porting is the process of adapting a game originally developed for one platform — such as PC — so it runs natively on another, such as PlayStation, Xbox, or Nintendo Switch. It involves rewriting platform-specific code, meeting certification requirements, and ensuring performance parity with the original release.
How hard is porting a game?
Difficulty varies depending on the engine, original codebase quality, and target platform. Games built on well-documented engines like Unity or Unreal are generally easier to port than custom engines. Each console platform also has unique SDK requirements and certification processes. Our team has navigated all of these across 60+ titles.
How much does game porting cost? Is porting a game expensive?
Cost depends on the game’s complexity, engine, and target platform. We evaluate each project individually and provide a tailored quote after reviewing your codebase. Contact us to discuss your project and get an estimate.
How long does it take to port a game to console?
A typical port takes between three and nine months, depending on the game’s scope and the target platform’s certification timeline. We provide a detailed project schedule during the scope assessment phase.
Why is it called porting?
The term comes from software engineering, where „porting” referred to adapting software to run on a different operating system or hardware architecture. The word derives from the Latin portare — to carry. In gaming, it means carrying a game from one platform to another.
Are you porting games as a service or as a publisher?
Both. We offer pure porting-as-a-service for developers who want to retain full publishing rights, and we also work as a co-publisher — handling both the port and the console release. We discuss the right model for your project during the initial conversation.