Weâll Make The World Hear About You
Do you wanna join the likes of We. The Revolution, Heliborne, Crossroads Inn, ostatnio Best Month Ever?Â
Let us help you publish your indie game.
Indie Game Development Is a Rocky Road
Usually independent games:
- donât have huge marketing budgets,Â
- target a specific, narrow niche,Â
- create less hype,Â
- donât get into the mainstream.Â
Indie Developers struggle with many shortcomings, and yet each year a countless number of indie games are being published.
What Do You Need To Develop Your Indie Game?
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A development team
Depending on the size and complexity of the game, you may need a team of programmers, artists, designers, and musicians to bring your game to life.
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Development tools
These include game engines such as Unity or Unreal Engine, programming languages such as C++ or C#, and software for creating art, music, and sound effects.
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Hardware
You will need a computer or a development kit to run your game engine and other development tools.
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Time
Game development is a time-consuming process and can take anywhere from a few months to a few years to complete. Rushing leads to underdevelopment.
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Financing
Developing a game can be expensive, and you may need to secure funding to cover the costs of development, marketing, and distribution.
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A plan
A development plan that includes a roadmap, milestones, and a budget is important to keep the development process on track.
You Can Trust Our Experience
Creating games and publishing them is an unknown territory for most people.
If you’re developing a game for the first time, there were probably a lot of design things you hadn’t considered. Most likely you were working solo or your team was very small. Either way, you’ve invested your time and your money, and you’re probably facing a difficult time related to finding a publisher or, if one isn’t found, releasing the game yourself, without help.Â
Don’t worry, many game developers start this way.
If You Have Your First Game Published...
… you’ve got the experience and knowledge, of how the process goes, and what does it cost you.Â
You already know how important it is to at least recoup your development costs. Let alone talk about earnings – after all, at the end of the day, you want to make a living and grow in game dev.
Some Developers Get Lucky
There are cases – of which there is a lot of publicity – when a solo developer or a small indie dev team gets noticed and receives an offer from a major publisher, which can additionally provide funding for further development, e.g. MSFT Xbox. However, these are very rare cases. You are unlikely to ever hear about the sea of other aspiring games that were not so lucky and did not find a publisher.
We Can Help You Out
If your game is solid and meets the publisher’s/our criteria, we will help you target your game’s niche, influencers, and media to generate coverage. We will do our best, deploy all our tools, contacts, and use our know-how to make sure that the knowledge about your game reaches as wide as possible.
The final coverage, however, is the result of how good your game is. But if we decide to become its publisher, it means that we believe in its potential and that it will appeal to our network, and that we know that the niche exists and how to reach it.
We Will Not Leave Your Success To Chance.
We know what to do. Youâd need to learn it from your own mistakes.Â
We already made these mistakes, and weâve learned a ton.
Weâve Got The Resources
The game studio
It is where the game design and testing process takes place. The benefits of having a game studio are the know-how, understanding of processes, problems, costs, specialists in every area of game dev.
The publishing division
The publishing department is made up of experienced people who can assess the potential of a game and manage the game catalog. They can plan the life cycle of a game, manage sales, actively submit games for promotions, the amount of discounts is always determined by analysis so as not to lower prices too quickly. They know how to develop graphic assets for stores and for effective marketing. There is a dedicated graphic designer in the department.
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The connections
We know the people, the market, the ins-and-outs of the publishing business that you may not be familiar with. Weâve got you covered here.
Experienced Publishers
These people know the gaming market in and out. They know if your game has the potential to reach success, or no. They can plan the life cycle of a game, manage sales, actively submit games for promotions, the amount of discounts is always determined by analysis so as not to lower prices too quickly. They know how to develop graphic assets for stores and for effective marketing. There is a dedicated graphic designer in the department.
Leave It To Us - Experienced Independent Game Developers
With us you can focus on what youâre the best at – making the game. Weâll cover the rest.Â
What You Need To Do To Publish The Game
You only hear success stories of indie games like Minecraft, Among Us, or The Binding of Isaac.Â
What you don’t hear is the story of 99% of indie game devs who also tried, and never made it.
An indie developer will help you publish your game even if itâs not mainstream
We have developed and published games that may be deemed controversial, like Moonshine Inc. or Weedcraft.
How The Game Publishing Process Looks Like?
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The first contact
Youâve got the game. You come to us, or we come to you. You share and we review the GDD, demo or recent build.
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The brief
weâll have some questions about the game and yourself. Weâll then decide if there is a market potential or not.
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The talk
if we decided to give it a go with your game, weâll sign an NDA, talk details based on the P&L estimations.
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The project
weâll show you how the process will look like from the inside, whatâs your role, whatâs our role etc., weâll share the Publishing Agreement draft.
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The process
we will assign testers to test your game to run QA after reaching each development milestone, we will plan the porting schedule, and continuously support you before getting to the Gold Master (game ready to submit for publishing)
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The marketing
we will prepare a marketing and PR strategy and start promoting the game from the moment we have the deal talked through. We will drive the traffic to your Steam page and console pages and analyze each activityâs conversion to wishlists. We will run the campaign organically in order to understand the gameâs real sales potential and weâll also use paid campaigns to extend the reach and increase conversion rates. We will cover PR, influencer, social media, and community activities and help you manage your gameâs channels and groups.
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The publishing
we will make sure your game is available in all the outlets, including Steam, GOG, Humble Bundle, Epic Store and many more. The console adaptations will land on Nintendo Switch store, PlayStation store, Xbox store.
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Settling the accounts
from this moment on the game begins earning money. Weâll make the split based on the deal we have.
Are You Ready To Publish Your Own Games With Us?
FAQ - frequently asked questions about indie game developers
It depends on the contract terms that we sign, and the sales. Usually, your salary is a percentage of total income.
It also depends on the contract and the agreement. Mostly we pay authors via wire transfer based upon an invoice. The amount in the invoice depends on the terms of the agreement we’ve signed and the total number of sales of your game.Â
In essence, âindieâ stands for âindependentâ. Independent means the game is not mainstream. Usually, indie games are unique, niche, and unusual.
The cost of developing indie games can vary widely depending on a number of factors, such as the complexity of the game, the size of the development team, and the tools and technology used. A basic 2D game with a small team can cost as little as a few thousand dollars, while a more complex 3D game with a larger team can cost hundreds of thousands or even millions of dollars. Additionally, costs can be reduced if the developer uses pre-existing tools, game engines and assets. However, it’s important to keep in mind that these costs are just for development, and don’t include additional expenses like marketing, distribution, and ongoing maintenance.
To get your indie game published, you can self-publish it on digital marketplaces like Steam, itch.io, or the App Store, or work with a publisher to help with distribution, marketing and funding. You’ll need a finished game, a trailer and screenshots, and a good marketing strategy to promote your game. Reach out to press and influencers, and consider participating in game festivals and events.
You just found him! đ Let us know, what kind of game you have, what kind of help do you need, and weâll manage all the rest.
So far – no, but time will tell.Â
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