During the onset of the October Revolution in the uninhabitable Siberian wilderness, a group of passengers have survived the mysterious catastrophe of a Trans-Siberian railway train. They must endure in a harsh ice-clad climate until a rescue party arrives. Facing many dangers, their own weaknesses and, above all, their own prejudice, passengers from different social classes will have to unite and make decisions that often go against their beliefs. They will be constantly put to the test and will survive or the decisions will break them. How and if they survive and at what cost is up to the player.