Video Game Porting

Video Game Porting

Worry not about porting.

We bring your game to PlayStation, Xbox and Nintendo Switch, and handle the whole journey. Code adaptation, QA, compliance testing, certification and the console release — all on us. Your job? None.

The Model

You Won’t Pay a Dime

We port your game fully at our own cost, and invest in all the necessary localization, asset creation, marketing and PR.

You Won’t Lift a Finger

Beyond porting, we handle certification, run marketing and PR, and support your catalog long after release.

You Earn from Unit One

We share profit from the first unit sold. Our expenditures are recouped from our share only, never from yours.

Track Record
100+
console releases
40+
titles ported & published
4
games developed in-house
2016
on the market since
They Already Trusted Us
How it works
01

Evaluation

We sign an NDA and analyze your game code to define the scope of porting work.

02

Business

Based on the evaluation and a P&L analysis, we prepare a proposal and an agreement for your review.

03

Porting

We set up the projects on each console, build a per-platform plan with milestones, and start engineering.

04

QA & Certification

Functional and compliance testing, then submission for platform certification.

05

Launch & Beyond

We launch, run marketing and PR, and manage the catalog with sales and post-release support.

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Let’s Talk About Your Game

Fill in the form and let us know about you and your game.

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How much does game porting cost? Is porting a game expensive?

For most developers, nothing upfront. We cover the full cost of porting your game ourselves, from code and QA to certification and dev kits, and recoup it from royalties after launch. The revenue split is agreed per project, based on the game’s scope and the target platforms. You carry no financial risk: if your ported game doesn’t sell, we don’t earn either. Contact us and we’ll assess your game and propose terms.

What is porting in video games?

Porting is the process of adapting a game originally developed for one platform – such as PC – so it runs natively on another, such as PlayStation, Xbox, or Nintendo Switch. It involves rewriting platform-specific code, meeting certification requirements, and ensuring performance parity with the original release.

How hard is porting a game?

Difficulty varies depending on the engine, original codebase quality, and target platform. Games built on well-documented engines like Unity or Unreal are generally easier to port than custom engines. Each console platform also has unique SDK requirements and certification processes. Our team has navigated all of these across 60+ console ports.

How long does it take to port a game to console?

A typical port takes between three and nine months, depending on the game’s scope and the target platform’s certification timeline. We provide a detailed project schedule during the scope assessment phase.

Why is it called porting?

The term comes from software engineering, where “porting” referred to adapting software to run on a different operating system or hardware architecture. The word derives from the Latin portare – to carry. In gaming, it means carrying a game from one platform to another.

Are you porting games as a service or as a publisher?

As a publisher. We don’t sell porting as a pay-per-project service. We port your game at our own cost and publish it on the new platforms, and you earn royalties on sales. The exact terms are agreed per project.